ATK Up
At E1 Lv 55 · base potential
Increases her attack once unlocked.
Guard3 ★Arknights · Global · Reviewed guide
Melantha is a 3-star Dreadnought Guard with high HP and physical attack. Use her to intercept a single enemy while a separate blocker holds the main wave.
POWER INDEX
67/100Strong low-cost physical hits and HP against one target. Low block count makes her a poor fit for crowded lanes.
View the rubric ↗Train this first
Train ATK Up α to strengthen her main job: finishing one target during a duel.
Upgrade value
HighAcquisition priority
HighTraining difficulty
LowHer high HP and attack make her useful for catching an isolated enemy before it reaches the main lane.
She blocks one enemy and needs an external heal in longer fights.
Build Elite 1 and skill rank 7 when you need an inexpensive duelist.
Values at the maximum level of each Elite phase, before trust, potential, skills, or modules.
| Phase | Level | HP | ATK | DEF | RES | DP cost | Block | Redeploy |
|---|---|---|---|---|---|---|---|---|
| E0 | 40 | 1993 | 583 | 119 | 0 | 13 | 1 | 70 s |
| E1 | 55 | 2745 | 738 | 155 | 0 | 15 | 1 | 70 s |
S1 · E0 Lv 1 · Train first
Raises attack for a focused burst. Activate after she engages a target you want to finish quickly.
Manual · Charges by time
| Rank | SP cost | Initial SP | Duration |
|---|---|---|---|
| Rank 7 | 40 | 0 | 20 s |
No mastery ranks available.
At E1 Lv 55 · base potential
Increases her attack once unlocked.
This operator has no standard module in the Global snapshot.
Pick a ground tile where she can isolate one enemy. A tile ahead of your main blocker works if the enemy reaches her alone and a Medic can support her.
Her block count is one. Pair her with a second blocker when enemies arrive together.
Global snapshot 2026-11-09 · Global debut 2020-01-16 · AI-generated fan illustration · Terra Wiki kit reference ↗