Defense Specialist
At E2 Lv 1 · base potential
Increases her own defense.
Defender4 ★Arknights · Global
Cuora is a 4-star Defender for holding physical enemies in one lane. Shell Defense raises her block by one and restores HP while your ranged operators clear the crowd.
POWER INDEX
76/100Reliable physical holding power. Arts pressure and waves demanding more damage reduce her coverage.
View the rubric ↗Train this first
Train Shell Defense for crowded physical lanes. Mastery is a later option if she is already Elite 2 and still needs more durability.
Upgrade value
MediumAcquisition priority
MediumTraining difficulty
LowS2 turns one ground tile into a strong physical stall point with an extra block and self-recovery.
She stops attacking during S2. Extra blocks only delay a leak if the back line cannot finish the wave.
Start with S2 at skill level 7. Promote further only when her health or defense is the actual failure point.
S1 · E0 Lv 1
A straightforward defense boost that lets her keep attacking.
Manual · Charges by time
| Rank | SP cost | Initial SP | Duration |
|---|---|---|---|
| Rank 7 | 38 | 5 | 35 s |
| M1 | 37 | 5 | 35 s |
| M2 | 36 | 5 | 35 s |
| M3 | 35 | 10 | 35 s |
S2 · E1 Lv 1 · Train first
Adds one block, increases defense and restores HP over time. Place DPS behind her before the crowded wave arrives.
Manual · Charges by time
| Rank | SP cost | Initial SP | Duration |
|---|---|---|---|
| Rank 7 | 40 | 0 | 30 s |
| M1 | 40 | 0 | 30 s |
| M2 | 40 | 0 | 30 s |
| M3 | 40 | 0 | 30 s |
At E2 Lv 1 · base potential
Increases her own defense.
E2 Lv 40 · standard module
Improves defense when blocking. Higher stages further improve her defensive talent.
Click can focus down armored enemies collecting in front of Cuora.
Perfumer heals the anchor and nearby operators when the wave spreads damage.
Start at Elite 1 with Shell Defense at skill rank 7. Consider Elite 2 if incoming physical hits are still killing her. If enemies survive long enough to overflow her block, strengthen the damage behind her first.
Cuora gains one block, higher defense and passive HP recovery. She stops attacking for the duration. Activate it as the extra enemy approaches, then clear the group before her block returns to normal.
Global game data · Original fan illustration · Terra Wiki kit reference ↗